Newbie Farm v 6.0 Multifruits FINAL
– RealisticStartSettings.xml added for those who use the more realistic mod
– Field prices lowered by half the original value
– Changed field sizes from acres to hectares
– Removed many hedges from around roads and fields
– New textures for grass, corn and soybean
– To increase game difficulty, you now start off with no fields
– Starting equipement changed and many things removed to increase game difficulty
– Modified some terrain to help fill in area’s that had lots of tree’s
– Removed over 200 of the default tree’s which in turn should reduce the hit on system requirements for the map to load
– Replaced some hedging with fencing
– Replaced road barriers near Bakery with fencing (these 2 sections of fencing do have collision detectors)
– Silo near large garage moved over to make use of the pass which was ugly
– Lowered yield for all crops to make game harder
– Added road to rear of farm
– Removed some dirt roads and painted tree’s there to break up the fields more
– Reduced the size of the shovel trigger for the chickens because people was getting stuck on it
– Built up fields 11 and 12 so that they are banked fields
– Moved grain ramp in farm to rear enterance of farm for course play reasons
– Increased the size of field 14, price and hectres updated
– Changed the way the dirt road went around field 14
– Implemented soil mod for added realism
– Purchasable grass, straw, silage and manure added at garden centre
– Loading ramps added at garden centre and near Manure storage shed at farm
– Forest mod implemented
– All default tree’s replaced with tree’s from forest mod
– Mountain chipped away to make room for forestry mod buildings
– Removed all forest mod tree’s from around the main roads
– Removed sheds down by manure storage shed and moved all starting equipment to large shed in farm
– Forestry mod buildings added to vehicles file
– Mixing station and chicken coop added to vehicles file
– Storage for both logs and wood chip buildings from forestry mod added to vehicles file
– Added straw mod
– PDA updated
– Map start screen discription fixed
– Fixed cow manure pile trigger
– Fixed missing Soybean and Rye distance diffuse files
– Fixed pig prices for more realistic script because prices was very low
– Fixed yields for all crops (lower yields means having to buy and work more fields)
– Fixed manure and straw prices (was far to high)
– Grass can now be sold at the BGA
– Tree entries in defaultVehicles.xml
Authors: Giants, LS-UK, Katsuo, Xentro, BG IVAN, WBF-contracting1, NI Modding, Farmi, modelleicher, TwistedGA, nlinetec, tim, sandgroper, MultiMikie123, Marhu, GhillieSniper, Prlek Modding, Tessmann85, Neurotek, Decker and other
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